
If your game round is disrupted, all game information and placed bets are stored until you re-open the game. You may continue your unfinished round from the point of interruption. Unresolved bets placed but remaining undecided in incomplete games will become void after 90 days. Malfunction voids all pays and plays.
Payline wins occur on the number of selected paylines, according to the information in the paytable and game rules. When winning on multiple paylines in a single game round, all winnings are added together. All winnings from features (such as Free Spins), bonus games and/or Scatters (if applicable) are also added to payline wins. All winning combinations are paid out at the end of a game round. Free Spin features are played with the same bet and same number of selected lines as the game round that triggered the feature – unless otherwise stated. The bet cannot be changed during a currently running game round. Please refer to the game rules for more information. All wins pay left to right, beginning with the left-most reel. Symbol wins pay for any winning payline combination without any gaps. Only the highest win is paid per active win line.
Play’n GO Mole Digger is a 5-reel game with 25 paylines.
These are the basic symbols that form winning combinations. They consist of Rope, Hammer, Spade, Pickaxe symbols which are higher paying compared to the lower paying Jack, Queen, King, and Ace symbols.
The green, red, and blue Gem symbols get collected by the feature pots above the reels in the base game.
Collecting green, red, and blue-coloured Gem symbols can trigger the Hold’n Win feature with the following feature enhancements on any spin in the base game:
The green, red, and blue Gem symbols all have their own feature enhancements. Any green, red, or blue Gem symbols that start, or land in the Hold’n Win feature will award a feature enhancement. Each yellow Gem symbol in the Hold’n Win feature awards a random value of 1x, 2x, 3x, 4x, 5x, 7x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 500x multiplied by the total bet value. Yellow Gem symbols do not award feature enhancements.
Any green Gem symbol awards a feature enhancement that boosts all cash values with a chosen random value of 1x, 2x, 3x, 4x, 5x, 7x, 10x multiplied by the total bet value in the Hold’n Win feature.
Any red Gem symbol awards a feature enhancement of a higher paying mystery random value of 10x, 12x, 15x, 25x, 50x, 500x multiplied by the total bet value in the Hold’n Win feature.
Any blue Gem symbol awards a feature enhancement that collects all cash values in view in the Hold’n Win feature.
When more than 1 feature enhancement is awarded, they will be processed in the following order: Mystery, Boost, Collect.
Each yellow Gem symbol in the base game contains a random value of 1x, 2x, 3x, 4x, 5x, 7x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 500x multiplied by the total bet value.
Only the Mine Cart feature can collect these values in the base game.
All values on the yellow Gem symbols will be used in the Hold’n Win feature if triggered.
Yellow Gem symbols do not award any feature enhancements in the base game or Hold’n Win feature.
Special Gem symbol can only land in the base game on any reel. Only 1 Special Gem symbol can land in a base game spin.
Landing a Special Gem symbol guarantees a Hold’n Win feature with 1, 2, or 3 feature enhancements.
Substitutes all symbols except for Gem symbols.
These are the pots above the reels marked “BOOST”, “MYSTERY”, “COLLECT”.
The green, red, and blue Gem symbols get collected by the feature pots above the reels in the base game when there’s no Hold’n Win feature trigger. The yellow Gem symbols do not get collected by any of the feature pots.
The Mine Cart feature can trigger randomly during any spin in the base game.
Between 1 and 5 mine carts may appear at the bottom of the reels.
Mine carts can stop below any reel, independently of one another.
The reels where mine carts land are chosen at random on each trigger.
If a mine cart appears under a reel that contains one or more cash symbols directly above it, those values are awarded.
The total value from all awarded cash symbols is added to the total win.
Only cash symbols in the same reel as the cart are eligible for collection.
The Mine Cart feature does not trigger during the Hold’n Win feature.
The Hold’n Win feature can be triggered in the base game through any of the following methods:
3 re-spins are awarded at the start of the Hold’n Win feature. Any Gem symbol that lands resets the number of re-spins to 3.
Feature enhancements are awarded before any re-spin.
The Hold’n Win feature ends when all re-spins are used without landing new Gem symbols or when completing the grid.
At the end of the Hold’n Win feature all values on the reels are totalled up and paid.
Any feature pot or pots that triggered the Hold’n Win feature will be reset.
Completing the grid awards the Grand cash pot.
Cash pots can only be won in the Hold’n Win feature.
Any yellow or red Gem symbol can award any of the cash pots in the Hold’n Win feature.
Cash pot values are as follows:
The RTP is shown in-game.
Bets are selected using the bet buttons. Click the plus and minus buttons to change the bet one step at a time. To start the round, click SPIN. When the reels stop, the symbols displayed determine your prize according to the paytable.
A common way for players to explore a slot is by searching for a Play n GO Mole Digger demo or Play n GO Mole Digger free play option. Since this website does not offer demo or free play versions, we’ve created this page to give you the same type of insight in a different way.
Here, you’ll find a clear outline of how the game is structured, including its main features, bonus rounds, and the role of special symbols.
This overview provides the knowledge you could gain from trying a Play n GO Mole Digger demo version, making it easier to understand the experience in advance.
*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.